#include <QtGui>
#include <QtSql>
#include <kongm.h>

#include "kaddgame.h"
#include "ui_kaddgame.h"

kAddGame::kAddGame(QWidget *parent) :
    QDialog(parent),
    m_ui(new Ui::kAddGame)
{
    m_ui->setupUi(this);
}

kAddGame::~kAddGame()
{
    delete m_ui;
}

void kAddGame::changeEvent(QEvent *e)
{
    QWidget::changeEvent(e);
    switch (e->type()) {
    case QEvent::LanguageChange:
        m_ui->retranslateUi(this);
        break;
    default:
        break;
    }
}

void kAddGame::setGameNamesSTL( QStringList list )
{
}
